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21Novel > To ascend, I had no choice but to create games > Chapter 335: 211: The Easter Egg Appears (Part 3)_1

Chapter 335: 211: The Easter Egg Appears (Part 3)_1

    Chapter 335: Chapter 211: The Easter Egg Appears (Part 3)_1


    Fang Cheng was very satisfied with the performance of “Spirit Vessel” this time.


    Stepping into the void, sitting in his Sea of Consciousness, he began to retract his scattered thoughts one by one, and each thought returned as clear and bright as a pearl, shining brightly even as it fell into the Sea of Consciousness.


    Letting these pearls sink into the Sea of Consciousness, Fang Cheng felt that even if he didn’t achieve enlightenment this time, he would still reap substantial benefits, advancing his understanding of “fun” andplementing some aspects of himself.


    Next, it was time to seek the way in the void.


    Before seeking the way, he paid special attention to some of his rivals in Taoism, ensuring all these fellows werepletely engrossed in Mechabat, with no tricks up their sleeves.


    He then locked down the entrance to the Mysterious Mirror world, barring anyone but yers from entering, thus avoiding the scenario from “Dark Builder” where an Evil God suddenly invaded and spoiled everything.


    After ensuring everything was foolproof, Fang Cheng closed off his perception of the outside world, and his Taoist Heart flew out, beginning to earnestly seek the way.


    Meanwhile, at Fang Cheng Studio, the staff hadpleted the story mode update for “Spirit Vessel” and made adjustments to the game.


    Story mode should be the first mode yers experience; in it, yers learn how to use Mechas, the effects of the various parts, and the origins of the chips, among other things.


    Unlike the dark and grim world of “Heavenly Demon,” the storyline of “Spirit Vessel” has a fairy-tale-like atmosphere, with characters lively portrayed through Fang Cheng’s script, making it easy for yers to immerse themselves in the light-hearted story.<div>


    Because the game’s title is “Spirit Vessel,” the protagonist of the game isn’t the yer but the Artifact Spirit.


    yers start as a little squirrel living in a junkyard, identally finding a Mecha head that has awakened its own consciousness, and then gradually mastering various Mechabination methods under its guidance, eventually piloting the assembled Mecha in a tournament to win the championship step by step.


    In between, there are side plots like piloting Mechas to resist giant creature invasions and battling with the Fallen Legion, which serve to unlock Endless Mode and Sandbox Mode.


    The champions and runners-up from the big tournaments also make cameo appearances as an Easter egg to catch the yers’ attention.


    The entire storyline progresses in a linear fashion. If yers wish to alter the main storyline, the Mysterious Mirror world will forcefully redirect them back onto the right path to ensure the ultimate performance effect.


    Each Mysterious Mirror world is a separate realm that only merges with others during PVP, thereby avoiding most issues.


    It could be said that Fang Cheng had evaded most potential problems for this enlightenment.


    Story mode received rave reviews as soon as it went live, and the change to the game’s pricing model allowed most yers to experience the charm of the story.


    Although some yersmented that the story wasn’t very deep, most felt that such a game narrative suited the tone of the game better and had a more youthful vibe.


    The brilliant execution of the story made the three-hour story time feel like an extended blockbuster, and yers new to “Spirit Vessel” easily immersed themselves in the narrative.


    Some even edited and re-arranged the story performances into videos that were so well-done they seemed fit for theatrical release.n/?/vel/b//in dot c//om


    Many weren’t fond of Mecha battles but were enchanted by the storyline.


    They yed through the story mode repeatedly, savoring every detail of their interactions with the Artifact Spirit, finding new experiences each time.


    Monkey enjoyed Mecha battles, but he had a particr fondness for story mode.


    Lately, every day after work, he liked to experience the story mode once more in his VR unit, then go to bed contented.


    He himself found it unbelievable, but he just particrly liked the atmosphere in the story mode, and he couldn’t quite understand why.


    On Saturday, he woke up early.


    He first met with Coach Lin at Dimensional, helped support the scene, and also discussed the arrangement for the second season of “Who is the Champion.”


    With the holographic projection technology from Kirin Industry, the special effects of the second season would surely be more explosive, giving a much better feel.<div>


    After discussing various matters, Monkey returned home and prepared to y the story mode of “Spirit Vessel” once more before sleeping.


    Stepping into the VR unit, entering the game, selecting story mode and entering it, Monkey opened his eyes again to find he had arrived at the initial scene of the story mode, the junkyard.


    Although there was no smell, the furnaces around him continuously released billowing ck smoke upwards, contaminating the sky and making it appear murky, almost as if Monkey could smell the acrid odor.


    This ce was a junkyard, the lowest level of the world.<div>


    Various vessels transported all sorts of electronic waste here, with discarded Mecha parts strewn all around.


    ording to the storyline, these Mecha fragments were refuse transported from a nearby Mecha arena.


    Most Mechas were broken, and Mechas themselves had no consciousness; even intact Mechas had to obey the pilot’smands andcked self-awareness.


    The only Artifact Spirit in the game was the one that met the yer, the Mecha that had awakened its own consciousness.


    ording to the yers’ analysis, this Mecha was the only Artifact Spirit in the game that had awakened, its unique personality making it stand out from the rest.


    Then, a vessel performed a jump to the airspace above the junkyard, releasing a massive amount of garbage, with new Mecha fragments piling up like mountains.
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